Zero no Kiseki – Hmm…

Just passed the 40 hour mark and finished Chapter 3. Apart from that I don’t really feel like writing about this. More like, I can’t think of anything to say. I like Zero no Kiseki quite a lot. Even though it drags on even more than Trails in the Sky did, at least it’s meant to be a slow-life game. A slice of life RPG about the lives of 4 new police recruits in a new department. No overarching mystery or final bad guy so far, which is fine with me. I don’t mind finding lost kids and retrieving library books and other menial tasks like that. And at least the play this time was about 20,000 times more interesting than that awful, awful school play in TITS.

That’s about it. I’m playing it. It’s nice. I like the characters (except the irritating ones who should have died back in TITS like Joshua and Estelle). The battles are a lot faster this time round. I’m starting to get tired of all the talking, but I’m soldiering on. I’ll be back if anything unusual happens.

In other gaming news I feel like playing either a simulation game or an SRPG. Something very short and light. I had it narrowed down to either the Territoire demo (new game from the guys that made Recettear) or a free doujin game called Haretari kumottari N from the guys that made Lemuore no Renkinjutsushi. It’s supposed to let you play as an adventurer, taking on quests, interacting with the townsfolk, trying to balance your happiness with your popularity and juggling 8 stats and over 100 possible different skills as you fight various enemies. I flipped a coin and Harekumo won, so… yeah.

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