Dropped Harvestella. Just wasn’t feeling it any more (late game spoilers)

Somehow I had a feeling from day one that I wouldn’t finish Harvestella, but I thought it would be the combat that would do me in. It turned out to be the story instead, once they did their big reveal of the mystery behind the world we were on. Late story spoiler: turns out mankind […]

Harvestella: An ordinary JRPG with a not-very-robust farming minigame tacked on

Yo! I’m back to report on my progress with Harvestella. One of the reasons why I write several posts on a single game instead of waiting to finish it first is that my opinions and attitudes towards a game can changed drastically as I keep playing, and I want this blog to reflect that. The […]

Harvestella is a fantastic game except for the combat

You ever start a game and realize almost immediately what you’ll eventually quit over? It doesn’t happen often, but sometimes I can tell right away what is going to be a pain point down the road, whether it’s a character, a plot point, or in Harvestella‘s case, a game mechanic. To put it plainly, the […]

Umamusume – If only it had come out 10 years earlier

And by that I mean aeons ago when I was playing things like Granblue Fantasy and had all the time in the world for long dialogues, excessive loading screens and repetitive grinds. Umamusume finally came out in English recently. I’ve been playing it for the past couple of days and I like it quite a bit… […]