Finished Shin Megami Tensei V after 72 hours. It was kind of fun, actually

shin megami tensei v nahobino in battle

Fun, but not memorable. I would have passed it by without a final word if I hadn’t heard recently that Shin Megami Tensei V: Vengeance was coming out. I thought it would be a spin-off like SMTIV: Apocalypse, but no, they just added more content and re-released it. Which is like RRGGGH, I just bought […]

Shin Megami Tensei V – 42 hours in, roaming Tokyo till the end of day

I’m quite enjoying Shin Megami Tensei V now, even though I just spent the past 10 hours wandering around Tokyo trying to shut down Ishtar’s devices (doesn’t really spoil anything). The maps are horrendous because you can only climb in very specific spots, so a device might be right there in front of you, but […]

Shin Megami Tensei V – Finally picking up after 12 hours (early story spoilers)

I’ve heard of slow starts, but Shin Megami Tensei V was ridiculous. 10+ hours wandering in a boring wasteland with a bad map before you’re finally given some semblance of a story is just too much. The setting is that you’re an ordinary (you’re never ordinary but let’s not go there) high school student in […]

Rakunou Princess – Tons of fun, but not really about ranching

Rakunou Princess is a ranch simulation game from Inutoneko, a Japanese indie game developer whose works I’ve been following for many years (since 2010, actually). They experimented briefly with releasing some of their games in English on Steam (Dungeon Shoujo, Witch Ring Meister, etc.) but the translations were bad, the games became bug-riddled and I […]