Ragnarok ~ Hikari to Yami no Koujo ~ (3)

Quick update on Ragnarok ~ Hikari to Yami no Koujo ~: finished Cynthia’s route. The ending was abrupt and completely inconclusive. Luckily enough New Game+ let me start over with my levels and items intact (and enemy levels scaled to match), so I’m doing the other routes now.

You can see the event timeline on the screenshot to the right. Events on the same vertical plane happen at the same time, so normally you can only pick one to play through. On the second playthrough, however, there’s this A.I.Z. system that lets you go back in time and replay events from a different perspective, so I’m trying to complete both Yuri’s and Trenet’s routes at the same time. I don’t know if I’ll make it or give up halfway through, but it’s going well so far. Things are going much faster now that I’m not fighting any free battles.

As for what I think about the game after 35 hours and 47 minutes of playing… my opinions haven’t changed much since I started. I’ve gotten used to the slightly iffy graphics. I’ve gotten used to the unnecessarily flashy animations. I’ve abandoned all hope of originality from the story. I’ve accepted that 90% of my attacks will be made up of Burst Strikes. Letting go was very liberating, and now I’m having fun. Sorta. Kinda. I’m enjoying it more than Grand Knights History, which I have all but abandoned right now..

I’ll try and start Wild Arms 2 sometime this week. Starting new stuff is hard! But I think I’ll like it if I force myself, so I’m going to do it. *sigh*

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