They aren’t bad games, but I don’t really get excited at the thought of playing them either.
Wild Arms 5 – 20 hours in, maybe? The last scene I recall was riding my monowheel into Twelbit… and there was some fountain or the other in the middle of town. Can’t remember if I saw anything after that. Having the monowheel really helps with getting around the confusing overworld without being mauled by monsters, but there isn’t much to do on the map so it doesn’t matter that much. I got a sixth party member, but of course he’s been benched like everyone else. Waste of time and space. I’m about ready for the remaining mysteries to be revealed so this game can end already.
Avalon Code – Haven’t made much progress. I’m a little into Chapter 4, IIRC. Tia got kidnapped by an old lady in the desert and ran into a short dark and handsome stranger I wouldn’t mind dating in a better game. I’m ready for this one to end quickly as well.
In more dire news, two days ago, a black line of dead pixels appeared on my DS top screen. At first it was only a thin line running half the length of the screen, but yesterday I noticed it was running across the whole DS screen. Now this morning the line is starting to get thicker. I’d already suspected that my dear old DS was on its last legs, but it’s painful to have to watch it die. Happily enough I’ve already played most of the things I want to play on it. IIRC apart from Castlevania Dawn of Sorrow, I only have Covenant of the Plume (which I’m not that enthusiastic about) and the remake of the first Tokyo Majin game (which I’m even less excited about) left to play… oh! wait! Izuna 2! And Fuurai no Shiren 5! Ack! Okay, I’d better stop wasting time on Avalon Code and get started with those, then. Hang in there a few months longer, DS-chan!