When Dekitate High School came out on the SNES in 1995, it marketed itself as “the first high school simulation game on the SNES.” According to j-wiki, this wasn’t true because a game called Houkago in Beppin Jogakuin (After School in the Beautiful Girl’s Academy) had come out a few months before. It was also a meaningless achievement, because the vastly superior Tokimeki Memorial was already making waves on the PC at the time and was ported to the SNES shortly afterwards.
Once you realize all that, it shouldn’t come as any surprise that Dekitate High School is a half-assed joke of a game. The premise is that you’re the heir to a rich family. As part of your training, your grandfather establishes a school and asks you to manage it for three years while disguised as a regular teacher. That’s right, you’re a teacher, not a student. This puts any dating between you and your students firmly in unethical territory, which is why, to its credit, DHS never lets you date anyone.
So despite the misleading cover, this is not a dating sim but a school development sim, and a poor one at that. The way you develop your school is by raising your student’s educational stats to match or exceed the national average.
The only way to do this is to build classroom after classroom after classroom higgledy-piggledy on your compound. Ignore aesthetics, pay no mind to accessibility, just build facilities on every square inch of ground and your students will automatically perform better. In theory.


