Games I dropped very quickly in 2019

I know I said there would be no edition of “Games that didn’t work out” for 2019, but right after dropping Fate/Extra, I remembered a few other things I didn’t play much of last year.

Fate/Extra (PSP) – It seems to be for fans of the Fate series only. For me, there was too much talking and railroading when I just wanted to explore freely. After a seemingly endless prologue, they finally let me fight a bit, but the battle system was underwhelming. It’s this rock-paper-scissors where you predict what kind of attack pattern your opponent is going to use and then counter it. It might have been good if they’d then let me spent time fighting and getting used to it, but then they threw me into another long sequence of talking and waiting and I ran out of patience.

My motto for 2019 still applies this year: “It’s enough to play a little bit of a game.” Plus I’ve already played a VN/RPG hybrid game called Tsukumonogatari where you roam a high school gathering intel to use against opponents, so the concept behind Fate/Extra was doubly ho-hum for me. If I’d liked the story or the characters, I might have stuck around regardless, but I hardly know any Fate characters and I certainly don’t care about them so that’s that.

Limitless Bit (PC) – An indie Japanese game from inutoneko. It’s a training simulation game where you take raw recruits who just joined the town guard and try to mold them into tough fighting men and women. I forget why. I also forget everything about the gameplay because I only tried Limitless Bit briefly early last year. I only remember it being extremely dry and boring and everything taking forever to get anywhere. I meant to go back and give it another try at some point, but it’s been a whole year and I haven’t gotten round to it. I haven’t even felt like getting round to it, and as I type this, all I feel is a big fat “meh” inside, so I think it’s enough that I played a little bit of Limitless Bit.

Chaos Rings (VITA) – I played quite a bit of Chaos Rings III last year before dropping it, so I should really write a round-up post one of these days. I also tried a little bit of the original Chaos Rings because I really liked the character designs. Unfortunately, while the story was intriguing, walking around felt sluggish and the battle system rubbed me the wrong way for reasons I can’t remember. Dropped.

Lord of Apocalypse (VITA) – I remember mentioning that I had started Lord of Apocalypse, but I don’t know if I mentioned dropping it. It was too hard and progress was too slow. I didn’t feel like I was getting anywhere and I couldn’t figure out the battle system. It’s enough to play a little bit of Lord of Apocalypse.

Ys: Memories of Celceta (VITA) – I stopped playing temporarily because the large field dungeons with no save points were stressing me out. I meant to start all over again at a later date, but I kept putting it off until I finally realized, I don’t want to go back to Celceta. It’s enough to play a little bit of it. On to the next game!


To replace Lord of Apocalyse and Celceta, I hope to try another Ys and one of the God Eater games this year but I’m beginning to think that more hardcore action RPGs aren’t really my thing, so I won’t rush to get any of those. I predict there will be many more dropped games in 2020 since my goal is to clear out the libraries on my older consoles. See you again same time next year to see how it turned out!

2 thoughts on “Games I dropped very quickly in 2019

  1. Dingo says:

    And once again I find myself here. Never quite sure how it happens but I guess I know what I’ll be doing the next couple hours.

    Maybe I should just bookmark this place once and for all.

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