Devil Survivor 2 – Killed Polaris

Polaris_Second_Stage_Formation_(Both_Screens)I was going to let him go, but then I remembered I let Giygas go in EarthBound just a short while ago. It’s not like I win a prize for every last boss I kill, but as a gamer I have my gamer’s pride to uphold. I can’t overlook too much evil. It would be one thing if Polaris was really hard, but he’s not. The last SMT boss I gave up on was Mem Aleph, and he sure ain’t no Mem Aleph. Not even close! Plus if JRPGs have taught me anything, it’s that “mankind needs no gods!” so no matter how you look at it, I just couldn’t let him live.

And so it was that I went with Option 2 from the last post. Grinded MC up to level 64 and fused a Koumokuten with Deathbound (wanted Multi-Strike but couldn’t get it at short-notice) and Phys Repel. Gave it to Keita, who also had Phys Repel and Multi-Strike, plus a Behemoth for Devil Flash. All three forms of Polaris went out with a nary a whimper. I think MC got a hit or two in with Holy Dance, but Fumi and Io didn’t even get near the boss, it was over so quick.

The ending I got is has the survivors in Tokyo/Nagoya/Osaka being the only ones left in the world. Everything else is deep blue sea. Not only is this ruined world ending A-okay with me, but I’d actually love to play a world-rebuilding game set in an environment like that. A lot will depend on the facilities and personnel we have (fishing boats, harbors, carpenters, farmers), and exactly how many people have survived (10,000? 1 million?) but with JP’s and the SDF and the civilians all working together, we should be able to work things out somehow.

Even tricky issues like, ahem, repopulating the human world shouldn’t be too hard to figure out. Obviously as the savior of the world MC gets first crack at every baby-making attempt. Strictly speaking Keita killed the last boss, but he doesn’t seem to care for girls so he probably won’t complain. Once we’ve guaranteed the succession of MC’s superior genes, we can work out some sort of hundred-year-long pairing system that makes everybody happy while ensuring that population doesn’t grow too fast. In the meantime we can work on land reclamation projects, floating cities, see if any undersea volcanoes have created new islands, and so on and so forth. It would make a great game!

*cough* This is the kind of game developers should be making through Kickstarter instead of generic-JRPG-redux #200.*cough* So anyway, that’s the kind of ending I imagined for Devil Survivor 2 (option 4) and it’s a very satisfactory one at that. I got a cleared save for my trouble after finishing the game, but I can’t imagine any of the other endings topping this one, so I’ll quit while I’m ahead. On to other games, for real this time!

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