I haven’t gotten far enough in any one game to write a full post about it. Or maybe I’m just lazy. You figure it out. Bravely Default – Got out of the Miasma Woods and to Florheim (?) with relatively little fuss. I haven’t played any more in a long, long time, but I did […]
Adventure Bar Story (2)

My progress has slowed considerably on Adventure Bar Story, but I’m still playing it on and off. Awkward touchscreen controls mean I’d much rather be playing with my DS or PSP most of the time, so I only play ABS once in a long while when it’s like “Oh yeah, whatever happened to that game?” […]
Rakuen Seikatsu Hitsuji Mura – Play 5 minutes, wait 5 hours.

I’m going to be referring to this game as ‘Shepherd’s Crossing’ a lot, simply because ‘Hitsuji Mura’ is the Japanese name of the Shepherd’s Crossing games, just like Bokujou Monogatari is the Japanese name for Harvest Moon. Rakuen Seikatsu Hitsuji Mura is Success’ second attempt at making an online Shepherd’s Crossing game after the first […]
Game progress report

In alphabetical order: Adventure Bar Story – 13 hours and 58 minutes. It’s gotten old. I haven’t unlocked any new recipes or dungeons in a while and I’m too stubborn to look at a FAQ. Cook the same dishes, buy the same items, visit the same dungeons, fight the same monsters. I’ll give it another […]
Adventure Bar Story (1)

Tales of Hearts? Ao no Kiseki? How can mere big-budget handheld games compete with the charm of a $2.99 smartphone game? Say hello to your new mobile overlord! Adventure Bar Story is an Atelier-inspired crafting RPG from a company called Rideon Japan. It’s been (passably but not well-)translated and is available for the Android, iOS […]