Elvandia Story – So much wasted potential

Should’ve been called El-blandia Story instead. -_- Well at least it was short, clocking in at just under 20 hours for the first playthrough. The soundtrack was very finely composed, far too good for a game like this. The voice acting was decent and battles went by very speedily once animations were turned off. Of […]

Elvandia Story – A poor man’s Fire Emblem

Elvandia Story is an SRPG developed and published by Spike for the PS2 in 2007. Most descriptions you read of it will mention the game system’s striking similarity to Fire Emblem‘s. I have FE7 in mind because I watched my brother play it recently (between my brothers and I, we’ve finished that game at least […]

Atelier Lilie Plus – Not satisfying at all.

I startedĀ Atelier Lilie all over from scratch. I played and played and played. Killed lots of enemies, made lots of money, synthesized lots of items, maxed the affections of several townspeople. Fame 99, Popularity 1000. By year 5 I was level 50 in both alchemy and battle. I’m bound to get a much better ending […]

Atelier Lilie Plus – Same end, different day

After my last post about the bland Atelier Lilie ending I got, I reloaded a save from before Lilie paid the last amount of money to finish the academy and tried to get another ending. Unfortunately I had already paid 140,000 out of 150,000 into the building coffers. Since Dorunie earns 7,000 every year by […]