They aren’t bad games, but I don’t really get excited at the thought of playing them either. Wild Arms 5 – 20 hours in, maybe? The last scene I recall was riding my monowheel into Twelbit… and there was some fountain or the other in the middle of town. Can’t remember if I saw anything […]
Wild Arms 5 – Picking up nicely

It took about 10 hours, but I’m finally starting to enjoy Wild Arms 5. I got used to the ‘kiddiness’ of the characters and the cheesiness of the story (aliens are discriminating against us!), and in my last session they finally began to introduce the real Save The Planet story. I don’t know why RPGs […]
Avalon Code redux – No, my opinion hasn’t really changed

I said I’d give Avalon Code a second chance so I gave Avalon Code a second chance. Last time I quit barely 5 hours into the game, but right now I’m at the 9 hour mark. Of course about 3 of those hours have been spent just fiddling with codes alone, but progress is still […]
9 Hours, 9 Persons, 9 Doors – I knew I wouldn’t like it

To be honest the odds were stacked against 999 from the start. 1. I don’t like visual novels. I don’t think I’ve made a secret of this dislike or of the reason: they’re really boring to read. The dialogue parts aren’t so bad, but there’s always a lot of description of things that don’t need […]
L2 Love x Loop – So boring I couldn’t keep playing

Yes, Idea Factory actually managed to make a game worse than Kurunugyaaah. And they achieved it quite easily too, by making L2 Love x Loop unspeakably dull. Bad games I can handle. Boring games? Urgh… If this was on the DS or the PSP then maybe I might have toughed it out and completed at […]