Hatsukare Renai Debut Sengen – Kariya-sempai GET!

Or to be precise, Kariya-sempai “happy end” GET! According to the game, anyway. Which suggests there’s a not-so-happy end and maybe even a bad end? Aww, I wanted to see those. This route was too happy happy yay yay, it needed more darkness! The good news is, Kariya did officially ask me out, shortly after […]

Hatsukare Renai Debut Sengen – It’s not three-timing if he hasn’t asked me out

Hatsukare Renai Debut Sengen was supposed to be a filler game to keep me busy until Fire Emblem Echoes came out next week, but now I can’t stop playing it. I was only going to do one route and then drop it, but at this rate I’ll end up doing at least three, maybe four. […]

Rune Factory 4 – Slight progress (and slight spoilers)

I had played almost 14 hours of RF4 last time, now I’m around the 23 hour mark – or more like 30 hours if you take lost progress due to freezes into account. Rune Factory 4 is a slow-moving game so I won’t probably be doing too many updates on it. You’ll just have to […]

Densetsu no Kusuriyasan trial version – Kinda pointless

I feel slightly bad calling someone’s hard work “kinda pointless” but sometimes you have to call a spade a spade. And evidently the developers agreed because they never bothered to release an actual game. A trial version of Densetsu no Kusuriyasan is all that has existed for the past 12 years. Densetsu no Kusuriyasan (でんせつのくすりやさん, […]

Stella Glow review – What an annoying game (massive spoilers)

Finally finished the wretched game known as Stella Glow. I almost dropped it several times along the way, but the SRPG gameplay kept drawing me back. That’s the problem I have with Imageepoch games. With one or two exceptions they are all technically sound, so you end up playing more than you should even when […]