09.09.11 / Japanese, Konami, Romance game, Sony PSP, Tokimeki Memorial, Video game / Author: Kina / Comments: (0)
Tags: fumiko yanagi, nanakawa rui, tokimeki memorial 4
“It’s not me, it’s you.”
- Me to Tsugumi, after doing Rui’s route.
I couldn’t tell whether the game or the girl was to blame for my less-than-optimum experience doing Tsugumi’s route, so I decided to play one more time to make sure. And since I’m such a good friend, what better victim test subject than Nanakawa Rui, the cross-dressing twin sister of my bro and best buddy Nanakawa Tadashi?
Actually Tadashi kind of ruined things a bit by being shockingly chill about the whole thing. I even got an event one Christmas where he picks me up and drives me over to their place so I can spend the night helping Rui finish a manga in time for Comiket. He even encourages me to sleep in her room, then wakes me up the following morning and fixes me breakfast! Breakfast, I tell you! I’m dating your sister, man! Why are you so happy about it? Don’t you care about your sister?! Don’t you care about…me?
Hmph. Leaving Mr. No-Fun-At-All out of it, Rui route was fine, but a bit low on content. The girl herself was fun to hang out with, if a bit exhausting. At least I can introduce her to my friends and family without worrying that she’ll be a snooty bitch to all of them. Rui is loud and hyper, but also down-to-earth and honest about her own faults and interests.
She would be my favorite if I hadn’t raised Fumiko Yanagi’s affection all the way to Tokimeki level by accident. That’s right, I took her on a couple of dates, hung out with her during the school trip and took her to the shrine the second year all by accident. That’s my story and I’m sticking to it.
Yanagi is so sweet! In-game, when your mood is at its lowest she’ll often show up and cheer you up considerably, but even as a player I always felt much better after hanging out with her. She’s got easy-to-be-withability, if there’s such a term. When her affection got too high, I had to stand her up on a few dates to lower it, but even then she was unfailingly sweet. Like she was just worried about me, the poor sweetheart (btw don’t try this with Satsuki-sempai. She will be PISSED and she’s scary when pissed). If I had to pick one girl for the MC to marry in ten years, it would definitely be her.
Err, oops, anyway, this isn’t a post about Yanagi. It’s about the game-loving, cosplaying Rui, whose route had its funny moments. I’ve seen the Valentine’s scene on the right twice, but I laughed out loud both times. It’s also hilarious the way the girls in your school think you and Tadashi are in a relationship because of how close you are to Rui. And Tadashi seems to enjoy the misunderstanding, which is like, hmmm…
Some of her more otaku-oriented events reeked of “trying too hard” syndrome though. Rui works at a maid cafe, sings only anime songs at karaoke, draws doujinshi, loves going to the arcade, etc etc. A few incidents and its cool, after that it’s like “Okay, okay, she’s an otaku, I get it already!” Everything in moderation, Konami.
It’s not all bad news, of course. She’s fun to hang out with, she’s happy to show off her curves to you (oh, the possibilities!), and since she starts out at high friendship with the MC, even on the worst dates she’s usually pretty upbeat.
On the whole it was a fun route that restored my faith in Tokimeki Memorial 4 as a good game. You can’t win them all, but it’s comforting to know girls like Tsugumi are an aberration rather than the norm. Now for another break, after which I’ll do Yanagi (<3) and possibly Doyama-sempai.
07.09.11 / Japanese, Konami, Romance game, Sony PSP, Tokimeki Memorial, Video game / Author: Kina / Comments: (1)
Tags: tokimeki memorial 4, tsugumi godou
I said I wasn’t going to start a new game, but strictly speaking Tokimeki Memorial 4 isn’t new, so it doesn’t count.
Since I had fun replaying Ranshima Monogatari, I thought I’d see if I could recapture the magic with TM4 as well. The experiment was a partial success. The game itself felt a little fresher and newer after a month away, but the girl I got? Not so good.
Tsugumi Godou is Maki’s neurotic, sarcastic best friend. I decided to go after her because she looks cute, no other reason. She’s also supposed to conform to the tsundere (i.e. bint that blows hot and cold) stereotype, but even though I dislike that kind of personality, I decided her looks made up for it.
Having dated and actually gotten her, I have to say she has a very high opinion of herself, but nothing to actually back that up. Yeah sure, she’s cute. She’s smart but not that smart, which is why it’s funny that she throws a mini hissy fit if you pass her in the exams. Miss, I was number 1 and you were number 50. We don’t really have anything to talk about.
I got a couple of her CGs. She…really doesn’t have a life outside studying, working in her dad’s cafe and crushing on Maki. That’s kinda sad. And since her life is so devoid of content, her route was devoid of content, and this post is devoid of content too. I really should have played something else…
05.07.11 / Japanese, Konami, Romance game, Sony PSP, Tokimeki Memorial, Video game / Author: Kina / Comments: (0)
Tags: kyouno rizumi, review, tokimeki memorial, tokimeki memorial 4
I’m happy I got her, but doing four routes in quick succession has robbed me of any and all desire to continue this game. It’s all over for me now, so this will be my final post about Tokimeki Memorial 4 for the foreseeable future. Rui and Tsugumi, I’m sorry. Maybe in a couple of months we can talk about doing this again.
Notable things about Rizumi’s route? Nothing remarkable. I got almost none of her CGs naturally, and couldn’t be bothered to FAQ it. Not that I don’t like her or anything, I’m just tired. The girl herself is okay. I love her fashion sense, and she’s really sweet even on dates that don’t go so well. I can live without the constant references to music, but that’s her “gimmick” so I get it.
Interestingly enough, her confession takes place in the music room and not under the legendary tree. Does this mean our relationship won’t last forever? The MC already sounds a little insecure about her popularity in his ending blurb, which doesn’t bode well for the future. Shame on you, MC, I don’t remember raising you that way!
Final notes about Tokimeki Memorial 4? Skills are a good addition, but I’d like them taken out next time. Once you know what you’re doing, they make things way too easy. I mean, not like the other games were hard either (except TM1, brr), but having 400-600 in every stat by the end of most routes has never happened to me before.
It’s good that the girls change up what they say and do frequently. There are far fewer line and event repeats in one playthrough, although you will naturally see several events over and over on repeat runs. The graphics are simple, but clean. The revolving wheel menu was cool at first, but I was craving a simple straightforward menu after a few days. Battling is fun. Your friends are cool, but I wish you could interact with them even more, ‘cos they were funny. Etc, etc.
Meh, I really don’t have anything left to say about this game. It wasn’t bad, but the girls were all alike: similar faces, similar personalities, similar routes. Some of them seemed a little different, but as soon as they started liking you a bit they became just like everyone else. The stuff I found most exciting on all routes was raising my stats, battling and learning new skills. And if that’s what I want, then any average RPG will do.
Still, I had fun. And it’s motivated me to give Tokimeki Memorial 3 another shot, after a sufficient cooling-off period. I’ll report on that if it ever happens.
27.06.11 / Japanese, Konami, Romance game, Sony PSP, Tokimeki Memorial, Video game / Author: Kina / Comments: (0)
Tags: tokimeki memorial, tokimeki memorial 4, yu satsuki
I thought she would be harder than that, but she fell as easily as the rest. Joining the student council wasn’t that hard either, plus I joined it in my second year on Maki’s route, anyway so it didn’t feel particularly fresh and exciting. My stats were all close to or over 90 by the time the election rolled around, I didn’t take any part-time jobs or pick up the naughty magazine and I joined the music club, which raised my moral stat as well. Piece of cake.
I thought managing without a job would be hard, but 20-28 rich a month is doable if you don’t go overboard with the expensive dates. I mostly stuck to affordable dates like the library and planetarium, and occasionally treated her to beach and mountain dates. I was even able to spend money on birthday presents for all the other girls and get Satsuki at least her medium present every year without too much trouble. Of course taking part in the “Special Christmas Party” every year (100 rich+10exp, -10 moral) helped a whole lot with that.
No great discoveries on the skills front, though I did unlock several interesting-looking ones. The one that would have helped me most with Satsuki, since it stops girls’ negative skills from activating (心の開錠術) I got too late to be effective. Satsuki’s negative skill is a killer: it removes one of your skills at random and you can’t put it back on till the next term. Oh hey, it’s Satsuki-sempai, fancy meeting you heAAAARGH!
Fending off the other girls was no big deal either. For the most part events and birthdays occurred often enough that I could keep most of them at bay. Maki automatically went all the way up to tokimeki mode without me ever taking her out on a single date (told you she was easy). So to deal with that, I called her up for a few dates and stood her up repeatedly, which somehow brought her affection down without provoking her to bomb me (again, told you she was easy).
Yanagi’s affection also went pretty high, which was actually a good thing because she would randomly show up and improve my mood. Thanks girl. As for the rest of the girls, I dealt with the matter by raising Satsuki-sempai to tokimeki+hand-holding level, then putting on a skill that drastically slowed down the rate at which girls like and bomb you (清廉潔白). And a good time was had by all.
I’d like to say it was worth it, but… Well, I guess it was. She’s the cutest girl of the bunch IMO (Tsugumi is a close second), and while she’s not particularly interesting, she’s all right. I didn’t date her too often, just once or twice a month, so she didn’t get stale as quickly as Maki or Itsuki did. And her CGs were pretty nice, as the picture above demonstrates. As a character she’s a little too ‘perfect’ and her sole flaw, a bad sense of direction, is completely unbelievable. It comes out of nowhere, plays out in one CG and then is never referred to again.
Graduation day she shows up, blah blah blah didn’t have the courage to confess last year blah blah blah confessing now, oh you love me too, yay. From her monologue and from another event, it sounds like she’s related to Shiori Fujisaki from TM1 and that the MC and Fujisaki are still together and still happily in love. That’s sweet…especially since I never did get Fujisaki myself. And everybody lived happily after, the end.
Next up, I’m going to start all over again because I hear I get a cheap stamina refilling item on my third playthrough. That’s the save file I’ll use to get Rui, Rizumi and Tsugumi before putting the game away for good.