7th Dragon III: Code VFD – Everybody’s talking at me

It’s not even a dungeon-crawler any more, it’s just another RPG where the characters just can’t shut up. Except your actual party is made up of mutes, so you just stand there while the NPCs pratter and blather. They tell you when to get up, when to go to bed, when to turn left, when to turn right, they just won’t leave you alone. Every once in a while they let you make some cosmetic choice, but I’ve been around the block often enough to know that this won’t make a whit of difference in the long run. Everybody just shut up!

Nothing much has happened in the story so far. Except we’re wasting time dealing with some ISDF fellows who are all going to die or join my party by the end of the game so I wish they wouldn’t even show up. Acting all tough just makes it more pathetic when the tide turns and dragons take out everybody’s headquarters. Yuma is probably going to turn into a dragon and make me have to kill him. Either that or he’ll do some kind of heroic sacrifice. He’s a goner either way so I don’t know why they’re bothering to build him up. Who’s going to be the traitor from Nodens? My money’s on Julietta for now. Whatever, just let me fight!!!!

This is where I would normally add something like “I’m still enjoying 7th Dragon III anyway” but this time I will add no such line because it’s not true. But it is early days yet – I’m only in chapter 2, just finished killing the High Dragon in Cladeon – so there’s still a chance for things to look up. After all 7th Dragon 2020 was even worse than Code VFD, but by 2020-II I had earned my stripes and got far more respect and autonomy from the higher-ups. Also I killed at least one of the people bossing me around, that always helps.

About the new classes and 2nd/3rd party systems… no me gusta. Me no like. Simply because they don’t introduce all the classes straight away. I’d made up my mind way back in the trailer stage that I was going with a Banisher and possibly a Rune Knight, but instead I have to waste time creating, equipping, leveling and learning to use throwaway classes instead. What for? Don’t you know I’m busy?

Ahem. I’d better stop before this post gets too whiny. It’s not Sega’s fault I’ve already played the earlier 7th Dragon games, and this is a good introduction to the series for newbies. I’m grateful to Atlus for bringing it out in English too, wouldn’t want to discourage anyone from playing it. I’m certainly not going to quit playing it any time soon. Time for another assault on Atlantis!

One thought on “7th Dragon III: Code VFD – Everybody’s talking at me

  1. K says:

    Heh, I really liked the game. I guess playing it next to Pokemon Moon and SMT4Apocalypse didn’t make me get as annoyed at the constant talking. It was often, but not long enough to really bother me. It’s a curse games have since a good 20 years by now anyways, even Dungeon Crawlers these days, if they aren’t made by FromSoftware.

    I did disklike that the game does not give you all the customisation options from the start too. I really hurried through the beginning to unlock the other two races and make the party I wanted, putting the beginning ones one of the support slots. But again, hardly the only Crawler that locks a couple special/advanced jobs away at the beginning.

    Honestly, I was just really starved for a stylisch, modern and easy Dungeon Crawler at the end of last year, but one that unlike RayGigant or Mind=0 lets me make my own team. And 7th Dragon III scratched that itch too good to get hung up on the little things, I guesss 😀

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